First details revealed

August 11, 2016
Posted in Newsroom
August 11, 2016 PRNordic

Initial track and new groundbreaking eight-player mic support

 

 

THE MIC IS BACK! We Sing Productions, a collaboration between Wired Productions, Nordic Games and Le Cortex, is delighted to announce today that the top-selling, award-winning karaoke game series We Sing, is back, and it’s bigger and better than ever before. 

 

Headed to the PlayStation 4 and Xbox One, the all-in-one games and entertainment system from Microsoft, later this year, We Sing builds on the success of the original series for Nintendo Wii, which set the bar for being the only music game to support group singing with up to four microphones. This next generation version of We Sing will offer support for up to eight mics, and will feature 30 of the hottest and most iconic hits, along with a host of cutting edge technology and gameplay experiences for fans of music games.

 

In We Sing, players can sing together or go solo, climbing to the top of the online leaderboards to become the star they were born to be. We Sing features original artist recordings, and their official music videos. The game’s unique eight mic support enables players to use their smartphones as an additional mic with the free We Sing Mic companion app, in addition to using a We Sing certified mic for a truly authentic studio experience.

 

Featuring the international number one smash hit Dancing Queen by Abba and the late great David Bowie’s iconic classic Let’s Dance, the full We Sing track list, to be announced in the coming weeks, encompasses the biggest songs from across five decades including recent hits DNCE’s Cake By The Ocean, Stitches by Shawn Mendes, Chandelier by Sia, and See You Again by Wiz Khalifa feat. Charlie Puth. More tracks and exciting game features will be revealed as We Sing Productions readies the game’s worldwide launch, this winter.

 

We’re delighted to bring We Sing to a new audience, building on the tenants that made the original series a resounding success,” said Alasdair Hibberd, Product Manager for We Sing. “Our new We Sing title has been built from the ground up, utilising the Unreal 4 engine alongside the highest calibre of audio technologies, including the KaraEngine to deliver an immersive experience, for the next generation of gamers.

 

Our intentions for We Sing are lofty, and beginning the journey with a brand new console title, supported by the already significant and expanding strength of Nordic Games, is a great place to begin this most excellent of musical adventures” added Nik Blower, franchise director, Nordic Games.

 

Today’s news follows the announcement of We Sing Productions, the joint interactive music collaboration formed earlier this year between Nordic Games, Wired Productions and Le Cortex. All three companies collaborated on the original series, bringing together over 150 combined years of experience and expertise in creating titles featuring high-profile intellectual properties from the music industry.

 

Key Features of We Sing:

 

• Sing your heart out to the hottest hits from the biggest artists – including original recordings and HD videos from across five decades

• Connect up to four USB microphones and download the free We Sing Mic app (iOS and Android) to sing with up to eight friends simultaneously

• Sing with friends or rock it solo to top the online leaderboards and become a star

• Featuring six game modes, including We Sing mode to sing and score together, and Sing-Off mode to compete individually

• Sing along with your favourite artists or dive into a true karaoke experience with the original instrumental recordings

• Turn your console into a music channel and watch every song’s music video in Jukebox Mode

• Turn up the heat and show off your perfect pitch with We Sing’s three difficulty settings

• Create and save playlists of your favourite tracks for future and non-stop play

• Gameplay powered by the KaraEngine for ultra-accurate pitch detection

• Studio quality audio pipeline allows players to hear the music the way it was meant to sound

• Explore a dynamic 3D user interface with audio effects and choose the songs to sing from the dynamic carousel

• Anti-cheat and auto-lag detection systems

• Game built in the Unreal Engine 4

• English, French, Italian, German, Spanish, Portuguese language support

 

We Sing will be available to play at Gamescom in Cologne. Stop by and show us your best performance at the Nordic Games Booth C20, Hall 8.

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