Why Shared Experiences Still Matter in the Age of Streaming

Entertainment, Film, Perspective, Streaming

What a family cinema campaign reveals about consumer behaviour experience-led marketing,
and why entertainment brands continue to invest in real-world moments.

Entertainment Has Changed, Human Behaviour Hasn’t

The way people consume entertainment has changed dramatically over the past decade.
Consumers today have access to an almost endless choice of entertainment. Streaming platforms, gaming, social media, short-form video and digital content compete for attention every minute of every day. Entertainment has never been more accessible or more personalised.

Yet despite this evolution, one thing has remained remarkably consistent. People continue to seek experiences they can share with others.

Whether attending a concert, visiting a museum, watching a film at the cinema or spending an afternoon with family, shared experiences create memories, conversations and emotional connections that individual digital consumption rarely achieves.


For entertainment brands, this highlights the importance of creating experiences that bring people together.

Why Shared Experiences Matter More Than
Ever
Today’s audiences are not simply looking for content. They are looking for moments worth experiencing together.

One example can be found during the summer holiday period. For many families, the school holidays are filled with opportunities to spend time together, but they also place additional pressure on household budgets. Entertainment brands increasingly recognise that accessibility can be just as important as the experience itself.

This summer, Vue Denmark launched its Family Summer campaign, allowing adults to pay children’s prices for selected family films before 7:00 PM when accompanied by a child under the age of 12.
While the campaign offers families a welcome saving, it also reflects a broader communications trend.

At its core, the story is not about discounted cinema tickets. It is about removing barriers that prevent families from creating shared experiences.

When Communications Become More Powerful Than Promotion
Consumers rarely remember the mechanics of a promotion. They remember the experience it enabled. For parents, grandparents and children, a trip to the cinema becomes more than watching a film. It becomes part of the memories they create together during the holidays.

This is where communications become significantly more powerful than promotion. Successful entertainment marketing is built on understanding why people choose experiences in the first place. Price may encourage participation, but emotional value creates lasting engagement. The most successful campaigns rarely sell a product. They sell the outcome people hope to experience.


A Valuable Lesson for Entertainment Brands
Across the entertainment industry, we increasingly see campaigns built around participation rather than transactions. Whether launching a film, promoting a live event, supporting a cultural experience or introducing a new entertainment service, brands that understand consumer behaviour are often the ones that create the strongest and most meaningful connections.

At PR Nordic, we see this across many of the entertainment brands we support. Effective public relations is rarely about generating the loudest headlines. It is about understanding audiences, recognising the moments that matter, and communicating in ways that feel relevant, authentic and timely.

Technology will continue to change how entertainment is discovered and consumed. New platforms will emerge, consumer habits will evolve, and the ways people engage with content will continue to develop.

But one principle is unlikely to change. Long after the promotion has ended, people remember the experiences they shared, not the price they paid.

In an increasingly digital entertainment landscape, that may be one of the industry’s most valuable lessons.

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The Watchmaker Wins Best Cinematography at Manhattan Film Festival

Entertainment, Festivals, Film

From Sweden to Manhattan: Why International Film Festival Recognition Still Matters

The Watchmaker’s selection for the 20th Manhattan Film Festival and subsequent win for Best Cinematography highlight both the opportunities and challenges facing independent filmmakers in today’s crowded entertainment landscape.

Every year, thousands of independent films compete for attention at festivals around the world.

For filmmakers, securing a place at a respected international festival is often one of the most important milestones in a project’s journey. It provides visibility, industry recognition, and an opportunity to connect with audiences beyond their home market.

This year, The Watchmaker was selected for the 20th Manhattan Film Festival in New York, one of the United States’ established independent film festivals. Following its selection, the film went on to receive the award for Best Cinematography, recognising the visual craftsmanship and creative vision behind the production.

For independent filmmakers, recognition at international festivals is rarely guaranteed. Competition is intense, and audiences today have access to more content than ever before through cinemas, streaming platforms, social media, and countless digital channels.

Yet despite the changing media landscape, film festivals continue to play an important role in discovering and celebrating new creative work.

Beyond awards and screenings, festivals provide a platform for filmmakers to showcase their work, build industry relationships, and gain exposure in an increasingly competitive global entertainment market.

The recognition received by The Watchmaker also highlights the importance of visual storytelling. Cinematography plays a central role in shaping how audiences experience a film, helping create atmosphere, emotion, and a distinct creative identity that stays with viewers long after the credits roll.

At PR Nordic, we have had the privilege of working with entertainment brands, filmmakers, publishers, creators, and cultural projects across the Nordic region for many years. One thing remains constant: great stories continue to resonate regardless of format, platform, or market.

The success of The Watchmaker at the Manhattan Film Festival serves as a reminder that strong creative work still finds its audience and that international recognition remains an important milestone for independent productions looking to make their mark on the global stage.

We would like to extend our congratulations to everyone involved in The Watchmaker, and especially to the talented team behind the film’s award-winning cinematography.


Further Reading


Manhattan Film Festival:
https://www.manhattanfilmfestival.org/movie/the-watchmaker/

The Watchmaker:
https://thewatchmaker.se/

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A New Gaming Brand Enters the Nordic Market

Consumer Electronics, Gaming Hardware, Partnership, Peripherals

White Shark Gaming expands across Sweden, Denmark, Norway and Finland through a new partnership with Nordic distributor Cenor

The Nordic gaming market continues to attract brands looking to establish a presence in one of Europe’s most engaged gaming regions.

This month, gaming peripherals brand White Shark Gaming announced its expansion into Sweden, Denmark, Norway and Finland through a new distribution partnership with Cenor. The move brings the company’s portfolio of gaming accessories and peripherals to retailers and consumers across the Nordic region.

Founded in 2015, White Shark Gaming has grown its international presence to more than 35 countries worldwide. The company’s product range includes gaming mice, keyboards, headsets, mousepads, gaming chairs and accessories, offering gamers a broad selection of products across multiple categories.

For the Nordic market, the launch reflects the continued strength of gaming as both an entertainment category and a retail segment. Despite changing consumer trends across many areas of consumer electronics, gaming remains one of the most active categories, supported by a passionate and highly engaged audience.

The Nordic countries have long been recognised for their strong gaming culture, with gaming forming a natural part of everyday entertainment for millions of consumers. This has created opportunities for both established brands and new market entrants looking to connect with players across the region.

Through its partnership with Cenor, White Shark Gaming now gains access to local market expertise and an established distribution network covering Sweden, Denmark, Norway and Finland.

At PR Nordic, we have had the opportunity to work alongside brands, publishers and technology companies entering the Nordic market for more than two decades. One thing remains consistent: the Nordics continue to be an attractive region for companies that understand the value of building long-term relationships with both retailers and consumers.

The arrival of White Shark Gaming is another example of the continued interest in the region and highlights how the Nordic gaming market remains an important destination for international brands looking to expand their footprint in Europe.

We look forward to following White Shark’s journey across the Nordics and seeing how the brand develops its presence in the region over the coming years.

Further Reading:
White Shark Gaming: https://whiteshark.gg/en
Cenor:https://cenor.se/

 

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Why Personal Safety Technology Is Becoming Part of Everyday Life

Consumer Electronics, Lifestyle, Personal Safety, Smart Technology

Personal safety has traditionally been associated with emergency situations, but for many people today, feeling safe is increasingly becoming part of everyday decision-making.

Whether commuting home after work, travelling alone, going for an evening run, or helping older family members maintain their independence, many people are looking for simple ways to stay connected and accessible should something unexpected happen.

Technology is playing an increasingly important role in meeting that need. Over the past decade, smartphones have transformed how we navigate, communicate and access information.

Today, we are seeing the next step in that evolution as personal safety features become more accessible through dedicated devices and connected services designed to provide reassurance in everyday situations. While personal safety technology is often associated with vulnerable groups, its appeal is much broader. Students travelling between classes, professionals commuting late, solo travellers exploring new destinations, parents wanting additional peace of mind, and seniors maintaining an active lifestyle all share a common goal: the ability to quickly connect with help when needed.

The growing interest in personal safety solutions also reflects changing lifestyles. People are travelling more independently, spending more time on the move, and relying on technology to stay connected wherever they are. As a result, products that combine convenience with additional peace of mind are becoming increasingly relevant. This month, Swann introduced its ActiveResponse™ Personal Safety Alarm in Sweden and Norway through distributor Wendros.

The launch highlights a broader trend within consumer technology, where products are increasingly designed not only for convenience and entertainment but also for personal wellbeing and everyday security. What makes this category particularly interesting is that it addresses something universal.

Regardless of age, profession or lifestyle, everyone benefits from feeling safer and more confident in their daily activities. As technology continues to evolve, personal safety is likely to become a more visible part of the connected devices people carry with them every day.

The goal is not to create fear or anxiety, but rather to provide reassurance, independence and confidence when people need it most. At PR Nordic, we continue to see growing interest in technologies that solve real-world challenges.

Personal safety is one of those areas where innovation can make a meaningful difference, helping people stay connected, informed and supported wherever life takes them.

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Last Drop Expands Into a Vast 1990s Finland Open World Ahead of Early Access

Entertainment

Helsinki, Finland  – Lohkare Games Oy has revealed a major development milestone for Last Drop, its raw, darkly humorous open-world story game set in 1994 Finland. Nearly one year after the public demo release, the project has evolved dramatically in scale, ambition, and depth as the team prepares for its upcoming Early Access launch on Steam.

What began as a compact demo area of approximately 600 x 800 meters has now grown into a massive, cross-shaped open world measuring roughly 22 x 25 kilometers. Every location is inspired by real Finnish environments from the mid-1990s, from quiet suburbs and rural roads to lakes, small towns, and the city of Nykylä.

More than 100 kilometers of roads connect the world, shaped by Finland’s geography and dominated by water, forests, and long stretches of isolation. Seppo’s home suburb, Kuosilampi, features residential buildings that are fully explorable both inside and out, allowing players to experience environments with an unusually high level of authenticity and detail. The Nykylä city center alone spans around 500 x 1000 meters.

A Story About Survival, Not Power
Last Drop is not about becoming a hero. It is about surviving everyday life.

Inspired by real events and personal stories from 1990s Finland, the game focuses on ordinary people in difficult circumstances. Players drive, fight, drift between small-time jobs, hustle for money and form relationships with a cast of flawed, deeply human characters shaped by their time and place.  

This philosophy also defines how players navigate the world. There is no minimap. Instead, players rely on paper maps, memory, and observation, reinforcing immersion and recreating how people actually moved through the world in 1994. 

Community-Driven Growth
Since the demo launch, more than 6,000 players have explored Last Drop, providing extensive feedback that has actively shaped development. The game has also drawn strong attention from streamers, many of whom praised its authenticity, tone, and uncompromising portrayal of Finnish life in the 1990s.  

This momentum has resulted in more than 8,000 wishlists on Steam, with peak days exceeding 400 new additions.  

Major Development Progress
Development has accelerated across all key systems:

  • The full main story script is now complete
  • Over one hour of cutscenes and multiple hours of recorded dialogue
  • All dialogue recorded with professional voice actors (to be announced)
  • More than 100 unique NPC characters
  • Additional vehicles for players and city traffic
  • Swimming mechanics for navigating Finland’s lakes

The team has secured funding through the Early Access period and is now fully focused on the road to launch, with a release date announcement planned soon

Support the community for an upcoming wild experience
Last Drop is coming to PC via Steam.
Wishlist now, and prepare to return to Finland in the last millennium.

About Lohkare Games Oy

Lohkare Games Oy is an independent Finnish game studio founded by Timo (Audio & Story), Hannes (Programming), and Henri (CEO & Founder). With 19 years of experience in animation, video production, sales, and client project management, including work with companies such as Royal Caribbean, Toyota, Valmet, and Kone, the studio brings strong industry expertise into its first game project.

Last Drop is the studio’s debut title, delivering a Tarantino-style story set in a Kaurismäki-inspired vision of Finland.

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Global Game Jam® 2026 Announces Next Edition of the World’s Largest Game Creation Event

Entertainment, Lifestyle

San Luis Obispo, California, USA –  Global Game Jam® (GGJ) announces the next edition of its annual jam, Global Game Jam 2026, the world’s largest collaborative game development event. The jam will take place from 26 January to 1 February 2026, bringing together game developers, students, educators, and creatives from around the world.

The Global Game Jam® (GGJ) is an annual, worldwide event where participants form small teams to create games over a short, intensive period, inspired by a shared global theme. Blending creativity, experimentation, and learning-by-doing, GGJ empowers people of all backgrounds and skill levels to explore game development in a collaborative and inclusive environment.

Key Dates for Global Game Jam 2026

  • 19–23 January 2026 – GGJ Prep Week
  • 24–25 January 2026 – Global Theme Reveal Event (YouTube & Twitch)
  • 26 January 2026 – Global Game Jam begins worldwide
  • 1 February 2026 – Jam concludes

For full details, schedules, and updates, please visit the official Global Game Jam website.

A Truly Global Event at Unprecedented Scale

Global Game Jam is a worldwide phenomenon, hosted simultaneously across hundreds of local jam sites in dozens of countries. Each year, tens of thousands of participants come together to create, collaborate, and learn through play.

In 2026, GGJ will surpass a major milestone, reaching over 500,000 lifetime participants worldwide. In 2025, GGJ surpassed 100,000 total games created from the jam, highlighting the scale, creativity, and sustained global impact of the event.

Annually, the event attracts around 40,000 participants across 800 sites in 100 countries.

Purpose: Creativity, Collaboration, and Community

At its core, Global Game Jam exists to foster innovation, collaboration, and experimentation through game development. The event emphasizes learning-by-doing, rapid prototyping, and community building, encouraging participants to share ideas, skills, and perspectives across disciplines and cultures.

Who Should Participate

Global Game Jam is open to a broad and diverse audience, including:

  • Game developers and aspiring developers
  • Students and educators
  • Artists, designers, musicians, and writers
  • Technologists and creative professionals
  • First-time jammers with no prior game development experience

Educational, Cultural, and Professional Impact

Global Game Jam demonstrates a strong and measurable impact across education, culture, and industry. Through hands-on collaboration, participants acquire practical skills including teamwork, problem-solving, creative thinking, and rapid iteration, all of which are essential across creative and technology-driven sectors.

From a cultural standpoint, GGJ positions games as a meaningful creative and educational medium, supporting the expression of local identities, social issues, and experimental approaches. From a professional perspective, the jam frequently acts as an entry point into the games industry and adjacent creative fields, with numerous long-term projects and career paths originating from jam-based collaborations.

“The Global Game Jam is a celebration of creativity, innovation and community,” GGJ Executive Director Maria Burns Ortiz said. “As we head into 2026 and the 17th edition of the Global Game Jam, amid ongoing uncertainty not only in our industry but around the world, seeing tens of thousands of creators from over 100 countries come together to make games around a shared theme speaks to the power of games to connect us.”

How to Take Part

Whether you want to run a jam site, participate as a jammer, learn more about the Global Game Jam theme, or explore other important dates and deadlines, additional information is available in the Global Game Jam FAQ

Partners

Global Game Jam runs the annual event at no-cost to jam participants. GGJ 2026 is made possible by the financial support of industry partners. The 2026 Global Game Jam Headline Sponsors are Epic Games, Games for Change and Xsolla. 


About Global Game Jam
Global Game Jam is a nonprofit organization whose mission is to empower people around the world to learn, experiment, and create together through the medium of games. In addition to organizing the largest game jam in the world, GGJ works year-round to support, promote, and grow the global game development community.</s

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Global Game Jam and Games for Change Expand Collaboration to Empower Young Game Creators Worldwide

Entertainment, Lifestyle

San Luis Obispo, California, USA  – Global Game Jam® (GGJ) and Games for Change (G4C) are entering a new phase of their multi-year partnership to inspire creativity, critical thinking, and social impact among young game creators. Together, the organizations are launching two aligned initiatives for the 2025–2026 cycle: GGJ Next (for ages 10–18) and the G4C–GGJ Next Gen Expert Jam (for ages 18–25).

While the collaboration is already underway, the jam window is open until March 2026, giving participants around the world the opportunity to create digital games, tabletop games, character designs or game trailers addressing real-world challenges. Both programs support participants in developing games for the G4C Student Challenge, the world’s largest social-impact game design competition for youth.

“Collaboration is a core tenet of Global Game Jam,” GGJ executive director Maria Burns Ortiz said. “Partnering with Games for Change allows us both to bring our youth jams to a wider international audience in support of our shared mission to empower the next generation of game creators.”

GGJ NEXT: The World’s Largest Student Game Jam (Ages 10–18)
GGJ Next returns as an accessible, global event where young creators can develop essential STEAM skills, including coding, creativity, collaboration, and problem solving.
  • Jam window: November 15, 2025 – March 15, 2026
  • Games created during the jam may be submitted to the G4C Student Challenge, where the Game of the Year winner receives a USD $10,000 scholarship shared among the team.
  • New for 2026: Global Game Jam will introduce country-level awards, recognizing standout GGJ Next submissions from each participating nation.

To Host a GGJ Next Site:

Those interested in hosting their own GGJ Next jam can begin by completing the GGJ Next Interest Form and registering their site at globalgamejam.org. Hosts should select “Host a Jam Site” and choose “GGJ Next” as their audience. After registration, a regional organizer will schedule a short interview to guide them through the process.

The jam structure is designed to align with school and after-school schedules, making participation more accessible for students worldwide.

To Join as a Jammer:

Young creators can participate through any registered local site. If no jam is available in their area, they can join virtually via the GGJ Next itch.io page.

Themes

The themes for GGJ Next 2026 are directly aligned with the G4C Student Challenge themes.

  • Outgrow Hunger – Design a game where players care for a natural space that nourishes and supports a community. Inspire players to explore, protect, and grow their world. (more info)
  • Own the Road – Create a game that promotes safer behavior in and around vehicles, reducing the risks associated with road environments. Games should educate, engage, and empower players to make smart, life-saving decisions on the road. (more info)
  • All in for Nature: Reefs & Rainforests – Draw inspiration from the natural world. Focus on a reef or rainforest near your home, one you dream of visiting, or a fictional ecosystem of your own creation. Design a game that tells the story of a reef or rainforest under threat, and how communities come together to protect it. (more info)
G4C–GGJ NEXT GEN EXPERT JAM: A Jam for Emerging Creators (Ages 18–25)
This aligned initiative invites emerging creators to develop games focused on global social challenges, with three ways to take part:
  1. Join as a Virtual Jammer

itch.io jam page will serve as the central hub for all the information and event schedule.
Note: Uploading to itch.io does not equal a G4C submission – participants must also submit through the G4C Portal.

 

  1. Participate during Global Game Jam 2026 (January 26 – February 1)

Jammers can take part by selecting one of the three G4C Diversifiers during GGJ.
After uploading their GGJ project, participants receive instructions on submitting to the G4C Portal.

Participants may:

  • Submit their GGJ game as-is

  • Continue development until the March deadline

Post-GGJ, jammers will have access to feedback, mentors, and expert guidance.

  1. Host an in-person jam at a college or university

G4C Student Challenge Requirements (Ages 18–25)

  • Games must be browser-playable via URL
  • Must use a free/open development platform (Scratch, Unity, Construct, Co-Spaces, Twine, Godot, etc.)
  • Must address one of the three themes:
    • Outgrow Hunger
    • Own the Road
    • All in for Nature: Reefs & Rainforests
  • Original work from teams of 1–4 creators
  • Eligible formats: digital games, tabletop games, game trailers, character design
  • Learn more: G4C Student Challenge Handbook

Awards

  • G4C Game of the Year: USD $10,000 scholarship (shared among team members).
  • Category recognitions:
    • Best theme-based game (3 categories)
    • Best tabletop game
    • Best international game
    • Best gameplay
    • Best trailer
    • Best Unity game
  • New for 2026: GGJ will recognize one outstanding game from each participating GGJ country.
    Participants must select 
    “Attended a Student Challenge Game Jam” and “Yes, It was a Global Game Jam Event.” when submitting via the G4C Portal.

About Global Game Jam
Global Game Jam is a nonprofit organization whose mission is to empower people around the world to learn, experiment, and create together through the medium of games. In addition to organizing the largest game jam in the world, GGJ works year-round to support, promote, and grow the global game development community.

About Games for Change
Since 2004, 
Games for Change (G4C) has empowered game creators, students, educators, and social innovators to drive real-world impact through games and immersive media.

The G4C Student Challenge is an international game design competition inviting youth to create digital games inspired by the UN Sustainable Development Goals. The program uses youth interest in video games to develop their skills in coding, digital design, and other essential future-ready competencies. The Student Challenge amplifies student voices, empowers young people to imagine creative solutions to social problems, and enables them to see themselves as engaged citizens and changemakers.

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Mystery Case Files: House That Love Built Available Now on Big Fish Games

Entertainment

Seattle, WA  – The Master Detective returns. Mystery Case Files: House That Love Built Collector’s Edition is now available on Big Fish Games, bringing players back to one of the franchise’s most iconic storylines, the dark and lore-rich Ravenhearst Saga.

Watch the new launch trailer here : https://www.youtube.com/watch?v=t5INFkyZCB0

Released as part of the 20th Anniversary of Mystery Case Files, the new chapter continues the New Timeline arc and sends players deep into the supernatural history of Ravenhearst Manor. When agency director Evelyn Ravenhearst delivers a dire warning, it becomes clear that Angelica Morgan’s spirit still lingers and she’s searching for something buried far below the manor.

Players will explore an expansive underground labyrinth, uncover new revelations about Charles Dalimar, and tackle atmospheric hidden-object scenes and intricate puzzle design, supported by Detectives Isabella Drake and Leo Harrison.

 

Key Features

  • A major return to the Ravenhearst storyline
  • Signature hidden-object scenes and challenging puzzles
  • New lore, new timelines, and new mysteries to uncover
  • Exclusive Collector’s Edition bonus contentMystery Case Files: House That Love Built Collector’s Edition is now available on Big Fish Games. The game will also be available later on Steam.
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Mystery Case Files Returns on November 25 With a New Chapter in the Ravenhearst Saga

Entertainment

Seattle, WA  – Big Fish Games is proud to announce that Mystery Case Files: House That Love Built Collector’s Edition will be launching on November 25, marking the return of one of the most iconic hidden-object franchises.

This release also celebrates 20 Years of Mystery Case Files, honoring the legacy of a series that helped define the Hidden Object Puzzle Adventure genre. House That Love Built brings players back to one of MCF’s most beloved storyline: the chilling, lore-rich Ravenhearst Saga, continuing the New Timeline arc.

Players once again step into the coat and hat of the Master Detective in a high-stakes investigation that dives deep into the supernatural roots of the legendary Ravenhearst Manor. When agency director Evelyn Ravenhearst suddenly resurfaces with a dire warning, the Master Detective learns that Angelica Morgan’s spirit still lives, and she’s searching for something buried far below the manor.

The investigation leads deep into an expansive, trap-filled underground labyrinth, confronting forgotten secrets from Charles Dalimar’s past, eerie experiments, and the lingering consequences of the 1896 archives. With the help of Detectives Isabella Drake and Leo Harrison, players will uncover long-hidden truths, confront dangerous anomalies, and navigate a narrative filled with twists, deception, and iconic MCF puzzle design.

Interactive Teasers & Anniversary Rewards: The Scavenger Hunt Begins

Ahead of launch, players are invited to participate in a limited-time scavenger hunt celebrating the franchise’s legacy. Three short videos, each containing a hidden two-digit floating number, were released ahead of launch. When combined, these numbers form a single-use coupon code redeemable for a special Buy One, Get One for $1 offer on Big Fish Games.

The final teaser video is now live, meaning players can now combine all three hidden numbers to unlock the complete coupon code (one redemption per customer). The code can be redeemed through November 24 at 11:59 p.m. PT. Check out the final teaser

Key Features:

  • A major return to the Ravenhearst storyline
  • Atmospheric hidden-object scenes and intricate puzzle design
  • New lore, new timelines, and new revelations about Charles Dalimar
  • Exclusive Collector’s Edition bonuses
Mystery Case Files: House That Love Built Collector’s Edition will be released on Big Fish Games and Steam

Stay tuned to the MCF Facebook Page, the MCF Official Website, the Big Fish Games Facebook Page, and the Big Fish Games Instagram for upcoming news and updates.

About Big Fish Games
BFG Entertainment owns and operates BigFishGames.com, a leading global platform for premium casual PC and mobile games. The company develops, publishes, and operates a diverse portfolio of PC and mobile games reaching millions of players worldwide.With a strong heritage in the casual gaming sector as both a developer and publishing partner, BFG Entertainment provides creative studios with the platform, resources, and expertise to bring innovative game concepts to a global audience.

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MSI Unveils the Prestige 13 AI+ Ukiyo-e Edition Is Now Available

Consumer Electronics, Nordics, Uncategorized

—

MSI, a world-leading brand in gaming and high-performance laptops, proudly presents the Prestige 13 AI+ Ukiyo-e Edition, a limited-edition release that seamlessly merges traditional Japanese artistry with cutting-edge AI technology. With only 2,000 units worldwide, this collaboration redefines the laptop as both a creative tool and a statement of refined taste.

At its core, the Prestige 13 AI+ Ukiyo-e Edition is powered by up to the latest Intel® Core™ Ultra 9 processor with NPU acceleration (up to 120 AI TOPS), delivering next-generation AI performance in a remarkably light 990g magnesium-aluminum body. The device features a 13.3-inch 2.8K OLED display, enterprise-grade security, and up to 24 hours of all-day productivity with fast charging—crafted for professionals who demand both mobility and uncompromising performance.

Exclusive Design
Beyond performance, this edition showcases craftsmanship rarely seen in modern technology. Partnering with Japan’s Okadaya, custodian of *Yamanaka lacquerware with over 400 years of heritage, MSI reinterprets Hokusai’s masterpiece The Great Wave off Kanagawa through *maki-e lacquer techniques with gold leaf powder. Each lid is meticulously hand-finished by artisans, ensuring that no two laptops are identical. Every unit also carries its own exclusive limited-edition number (XXXX/1300), underscoring its rarity. This marriage of heritage and innovation elevates the Prestige 13 AI+ Ukiyo-e Edition into a true collectible.

Completing the experience, each laptop is accompanied by an exclusive accessory set, including a co-branded mouse, mouse pad, and protective sleeve designed to match the aesthetic refinement of the edition. Every unit is also laser-engraved with a unique serial number (XXXX/1300) on the bottom of the chassis, reinforcing its rarity and collectible value.

The MSI Prestige 13 AI+ Ukiyo-e Edition is now available in Elkjop (NO)/ Elgiganten (SE) Gigantti (FI)


*
Yamanaka lacquerware is a coating technique used on wooden cores crafted with a lathe.


*Maki-e” is a traditional Japanese lacquer decoration technique where gold or silver powder is sprinkled onto wet lacquer to create intricate, shimmering designs.

*Due to the handcrafted process and variations in working environments, individual differences in gloss and texture may occur. Final products are delivered as-is and such variations shall not be considered defects.

Specification: 

Model Name  Prestige 13 AI+ Ukiyo-e Edition
Processor  Up to Intel® Core™ Ultra 9 processor 288V
Operating System  Windows 11 Home (MSI recommends Windows 11 Pro for business.)

Windows 11 Pro

Chipset Integrated SoC
Memory LPDDR5x-8533 Memory on Package,  32GB, dual channel
Display  13.3” 2.8K (2880 x 1800), 16:10, 100% DCI-P3 (Typical), VESA DisplayHDR™ True Black 500, OLED panel
Graphics Intel® Arc™ 140V GPU
Storage Slot 1 x NVMe M.2 SSD by PCIe Gen4 x4
Keyboard Single Backlit Keyboard (Gold) with Copilot Key
Security Discrete Trusted Platform Module(dTPM) 2.0

Webcam Shutter

Kensington Lock

Microsoft Pluton Security Technology

Fingerprint Reader

IR Webcam 

Communication Intel® Killer™ Wi-Fi 7 BE1750

Bluetooth v5.4

Audio 2 × 2W Speakers 

1× Audio combo jack 

DTS Audio Processing 

Spatial Array Microphone (3 Mic) 

Hi-Res Audio Ready

I/O Port 2 x Thunderbolt™ 4 (DisplayPort™ / Power Delivery 3.0)

1 x USB 3.2 Gen1 Type-A

1 x microSD Card Reader

1 x HDMI™ 2.1 (8K @ 60Hz / 4K @ 120Hz)

1 x Kensington Lock

Battery/Adapter 4-Cell, Li-Polymer, 75Whr, Support Fast Charging / 

65W Type-C PD

Webcam  IR 5MP type(30fps@1944p) with HDR & 3D Noise Reduction+ (3DNR+)
Dimension 299(W) x 210(D) x 16.9(H) mm
Weight  990g
Color Ukiyo-e Edition

About MSI
MSI is a world leader in AI PC, gaming, content creation, business & productivity, and AIoT solutions. Bolstered by its cutting-edge R&D capabilities and customer-driven innovation, MSI has a wide-ranging global presence spanning over 120 countries. Its comprehensive lineup of laptops, graphics cards, monitors, motherboards, desktops, peripherals, servers, IPCs, autonomous mobile robots, vehicle infotainment and telematics systems, and EV chargers is globally acclaimed. Committed to advancing user experiences through the finest product quality, intuitive user interface, and design aesthetics, MSI is a leading brand that shapes the future of technology. For more product information, please go to https://www.msi.com.

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