Join The Spell Brigade at Steam Next Fest

May 29, 2024
May 29, 2024 Roger Guererro

Diepenbeek, Belgium – Bolt Blaster Games are happy to announce the release of their first demo for The Spell Brigade. Starting June 10th until the 17th, players can complete firsthand the team-based objectives, unlock new upgrades and create overpowered spell synergies at Steam Next Fest. Friend nor foe is safe in this friendly fire bullet hell!

The Spell Brigade is an online co-op survivors-like for 1-4 players. With the added twist of friendly fire, you will need to keep an eye on your friends as on your foes. Watch out, you might not know what hit you!

Key Features:

  • Survivors-like Gameplay with Multiplayer Madness: Enjoy the thrill of fighting thousands of weird monsters together. Complete missions and upgrade spells as a team. Survive together!

  • Team-Based Combat: Assemble your Brigade and traverse the mystical warpath together. Experience the benefits of fighting as a team, even if it means occasionally stepping on each other’s toes. Fear not, as even the most unfortunate deaths can be remedied through the power of sorcery and friendship.

  • Dynamic Spell System: Find, upgrade, and combine your spells with powerful elements. The game ensures that no two builds are ever the same, and with multiple wizards in your squad, the potential for pure, unhinged chaos is endless!

Make sure you don’t miss anything about The Spell Brigade and add it to your wishlist:  https://store.steampowered.com/app/2904000/The_Spell_Brigade/ 

About Bolt Blaster Games
Bolt Blaster Games is a six-person indie game studio from Belgium, founded in 2020. In 2023, they released their first game, a cartoony roguelite shooter in VR called GAZZLERS. It’s a crazy little game in which you fight off hordes of – you guessed it – Gazzlers, with a gun you build yourself from combined parts and upgrades you get after each wave, all in a colorful, cartoony style. 

Working on GAZZLERS post-launch really showed the Bolt Blaster team the value of community feedback and engagement, which is something they want to improve on while working on their second title. Still a young studio with the ambition to make great, fun games, they are eager to grow as game developers, one game at a time.

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