MASTER & DYNAMIC DROPS A LIMITED-EDITION MICHAEL JACKSON HEADPHONE

In honor of Michael Jackson’s 60th Birthday, Master & Dynamic Releases Limited-Edition MW50+ 2-In-1 Wireless On-Ear and Over-Ear Headphones

New York, NY August 29, 2018: Dubbed the “King of Pop,” Michael Jackson is one of the most iconic performing artists in the world. Throughout a four-decade long career, he entertained and innovated as a brilliant and creative singer, songwriter, dancer, and choreographer. To honor and celebrate Michael Jackson’s 60th birthday, this September Master & Dynamic will release a limited-edition MW50+ Wireless On-Ear and Over-Ear Headphones in black metal and gold and black leather featuring an iconic image of Michael Jackson on each ear cup. With interchangeable on-ear and over-ear pads for two listening experiences, the Michael Jackson MW50+ Wireless On-Ear and Over-Ear Headphones will be available at a limited number of retailers worldwide in the U.S., U.K., EU, Japan, Australia, and China.

An artist with an unrivaled cultural impact, from both his legacy and his countless contributions to music, fashion, and dance, Michael Jackson and his work continues to resonate with hundreds of millions globally. He invented and popularized dances such as the “moonwalk” and “robot,” and Thriller, the best-selling album of all time, had music videos that broke racial barriers and cemented video into a creative art form. Now, Master & Dynamic is honored to be named among Michael Jackson’s long list of notable collaborators.

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For more information regarding the limited-edition Michael Jackson MW50+ Wireless On-ear + Over-Ear Headphones, please visit www.masterdynamic.com.

Nordic retail pricing

Denmark – 3.699,00 DKK

Finland – 449,00 Euro

Norway – 4.799,00 NOK

Sweden – 4.999,00 SEK

About Master & Dynamic

Since its launch in 2014, New York City-based premium audio brand Master & Dynamic has released a variety of audio products ranging from wired and wireless headphones and earphones to a wireless speaker. Master & Dynamic has a deep passion for building beautifully crafted, richly appointed, technically sophisticated sound tools for creative minds, and has spared no expense in this pursuit.

Utilizing the finest materials, from heavy grain leathers and durable metals to a proprietary concrete composite, Master & Dynamic products are built for decades of use and tuned to provide a rich, warm sound that perfectly captures the exceptional detail of well-recorded music. From collaborations with world-renowned luxury brands like Leica Camera to boundary-pushing product launches like the award-winning MA770 Wireless Speaker designed with architect Sir David Adjaye, Master & Dynamic’s timeless products can be found in over 500 partner stores around the world. View the entire collection at www.masterdynamic.comwww.masterdynamic.co.uk, and www.masterdynamic.eu, and join the conversation at @masterdynamic.

TURTLE BEACH UNVEILS ELITE PRO® 2 + SUPERAMP™ PRO PERFORMANCE GAMING AUDIO SYSTEM FOR XBOX ONE AND PLAYSTATION®4

Designed in Collaboration with Leading Esports Teams, the Elite Pro 2 + SuperAmp Once Again Redefines the Professional-Grade Gaming Audio System, Combining Powerful Game & Chat Sound with Groundbreaking Mobile App-Based Control of Your Audio Settings

July 25, 2018 – Turtle Beach gaming shoot with Kovel Fuller in Dallas, Texas

Gamers on Xbox One Can Complete Their Elite Setup by Combining Turtle Beach’s New Elite Pro 2 + SuperAmp Gaming Audio System with Microsoft’s New Xbox Elite Wireless Controller – White Special Edition

San Diego, CA – August 29, 2018 – This morning, leading gaming headset and audio brand Turtle Beach (NASDAQ: HEAR), unveiled the Elite Pro™ 2 + SuperAmp™ Pro Performance Gaming Audio Systems for Xbox One and PlayStation®4. The eagerly anticipated successors to 2016’s innovative and groundbreaking Elite Pro Tournament Gaming Headset have arrived. Developed in collaboration with top pro esports teams such as OpTic Gaming, Splyce, and the Houston Outlaws, the Elite Pro 2 + SuperAmp is the perfect balance of powerful amplified professional-grade sound, unmatched build quality and comfort, and groundbreaking mobile app-based control of your audio settings. Launching September 16, 2018 at participating retailers in North America, and on October 8, 2018 in the UK and across Europe including the Nordic region, the Elite Pro 2 + SuperAmp will be available for a MSRP of $249.95 and will come ready to propel both hardcore and professional gamers alike to higher levels of competitive play and more podium wins. Read below for full details on the Elite Pro 2 + SuperAmp Gaming Audio System. #WeAreElite

 Additionally, Xbox fans seeking to complete their Elite setup need look no further as Microsoft also just announced the Xbox Elite Wireless Controller in Robot White. Get pro-level precision with the Xbox Elite Wireless Controller, featuring an arsenal of swappable components, Hair Trigger Locks, and limitless customization with an easy-to-use app. Choose from a variety of Thumbsticks, D-pads, and paddles for a tailored feel that provides game-changing accuracy and speed. The Xbox Elite Wireless Controller in Robot White will be available on October 16, 2018 for a MSRP of $149.99 at Microsoft Stores and at GameStop in the U.S. and at participating retailers worldwide.

 Creating the Elite Pro 2 + SuperAmp took the experience and dedication of our team, and deep collaboration with our esports partners to ensure we deliver the best Elite level gaming audio system,” said Juergen Stark, CEO, Turtle Beach. “It’s a testament to the relentless commitment we started nearly five years ago when we began work on the original Elite Pro, and we’re looking forward to launching its successor next month and once again resetting the bar for what gamers should expect in a competitive gaming headset.

 The Elite Pro 2 headset is built to win with professional-grade audio performance driven by Turtle Beach’s signature esports-tuned 50mm Nanoclear™ speakers paired with a removable high-sensitivity mic with TruSpeak™ technology for crystal-clear communication with teammates. The Elite Pro 2 headset also sports a sleek and durable metal headband with a suspended pad, Turtle Beach’s patented ProSpecs™ glasses friendly design, and magnetic AeroFit™ cooling gel-infused memory foam ear cushions featuring athletic sport fabric and synthetic leather working together to block out external noise while keeping players cool and comfortable under fire. Additionally, easily swappable magnetic deco plates allow players to customize their Elite Pro 2, with an assortment of deco plate designs planned to be available for purchase this holiday season.

 At the same time, the elegant Elite SuperAmp offers an entirely new way for players to control their game audio. This one-dial gaming audio controller provides powerful amplified Windows Sonic for Headphones surround sound on Xbox One and DTS® Headphone:X® 7.1 channel surround sound on PS4™, and connects via Bluetooth® to the Turtle Beach Audio Hub mobile app on Android or iOS devices where gamers can adjust a variety of settings. When connected to the Audio Hub app on their mobile device, players will be able to instantly control features like Game and Chat Audio Mix, Variable Mic Monitoring, Dynamic Chat Boost™, Superhuman Hearing™ and other audio EQ presets, including Bass Boost. There are also controls for the SuperAmp’s LED color and lighting mode, and streaming-specific audio settings as well.

We’re excited for the results of our continued partnership with Turtle Beach” said OpTic Gaming General Manager Romain Bigeard. “A competitive organization like ours has the most stringent performance requirements for our equipment, and Turtle Beach has consistently matched and exceeded our standards. The Elite Pro 2 + SuperAmp fulfills that demand and then some, and we expect it to be a crucial addition to the kit of any gamer looking to give themselves an edge over the competition.

Additionally, fans attending PAX West will have the opportunity to be some of the first gamers in the world to try out the Elite Pro 2 + SuperAmp before it hits retail shelves. PAX West takes place August 31 – September 3, 2018 in Seattle, Washington. Turtle Beach will be in Booth #S2 located in the West Hall near the entrance, where players can go head-to-head playing the latest games using Turtle Beach’s latest gear.

Turtle Beach’s Elite Pro 2 + SuperAmp Gaming Audio System for Xbox One and PS4™ defines the future of esports gaming audio equipment, delivering best-in-class audio performance for game sound and team chat, plus innovative comfort-driven technologies. Elite esports performance, elite comfort, and the elite esports audio setup designed to help you dominate the competition…this is Elite Pro!

For more information on the latest Turtle Beach gaming headsets and accessories, visit www.turtlebeach.com and be sure to follow Turtle Beach on FacebookTwitter and Instagram.

About Turtle Beach Corporation

Turtle Beach (www.turtlebeach.com) has been transforming console multiplayer gaming since the very beginning with its wide selection of industry-leading, award-winning gaming headsets. Whether you’re a professional esports athlete, hardcore gamer, casual player, or just starting out, Turtle Beach has the gaming headset to help you truly master your skills. Innovative and advanced technology, amazing high-quality gaming audio, clear communication, lightweight and comfortable designs, and ease-of-use are just a few features that have made Turtle Beach a fan-favorite brand for gamers the world over. Made for Xbox, PlayStation®, and Nintendo consoles as well as for PC, Mac®, and mobile/tablet devices, having a Turtle Beach gaming headset in your arsenal gives you the competitive advantage. The Company’s shares are traded on the NASDAQ Exchange under the symbol: HEAR.

Cautionary Note on Forward-Looking Statements

This press release includes forward-looking information and statements within the meaning of the federal securities laws. Except for historical information contained in this release, statements in this release may constitute forward-looking statements regarding assumptions, projections, expectations, targets, intentions or beliefs about future events. Statements containing the words “may”, “could”, “would”, “should”, “believe”, “expect”, “anticipate”, “plan”, “estimate”, “target”, “project”, “intend” and similar expressions constitute forward-looking statements. Forward-looking statements involve known and unknown risks and uncertainties, which could cause actual results to differ materially from those contained in any forward-looking statement. Forward-looking statements are based on management’s current belief, as well as assumptions made by, and information currently available to, management.

While the Company believes that its expectations are based upon reasonable assumptions, there can be no assurances that its goals and strategy will be realized. Numerous factors, including risks and uncertainties, may affect actual results and may cause results to differ materially from those expressed in forward-looking statements made by the Company or on its behalf. Some of these factors include, but are not limited to, risks related to the Company’s liquidity, the substantial uncertainties inherent in the acceptance of existing and future products, the difficulty of commercializing and protecting new technology, the impact of competitive products and pricing, general business and economic conditions, risks associated with the expansion of our business including the implementation of any businesses we acquire, our indebtedness, and other factors discussed in our public filings, including the risk factors included in  the Company’s most recent Quarterly Report on Form 10-Q and the Company’s other periodic reports. Except as required by applicable law, including the securities laws of the United States and the rules and regulations of the Securities and Exchange Commission, the Company is under no obligation to publicly update or revise any forward-looking statement after the date of this release whether as a result of new information, future developments or otherwise.

All trademarks are the property of their respective owners.

EN RØRENDE BLANDING AF VARM KÆRLIGHED OG STÆRKE FØLELSER FRA POLEN OG FRANKRIG MED WALK THIS WAY

Danmark 2018-08-28 – Fra 10. september er filmene “Love me if you dare” og “In Harmony” ude på VoD, som en del af Walk This Ways ‘Unexpected Love Stories’ kollektion 2018. Til oktober vil der udspille sig medrivende drama med “Livet er godt”. Hvert år udgiver Walk This Way europæiske kvalitetsfilm og dokumentar til nye markeder. Filmene bliver distribueret via de globale VoD platforme iTunes og Google Play. I har nu mulighed for at anmelde en eller flere af titlerne via eksklusive Vimeo screeningrooms.

Love me if you dare
(kærlighedsfilm)

En romantisk film om to venner hvis usynlige venskabsbånd holdes sammen af et af de ældste og mest kendte lege…

Den romantiske film fortæller historien om Sophie og Julien. To venner, der gennem hele livet har været knyttet sammen gennem det kendte leg “to dare or not to dare”. Da Sophie var lille blev hun mobbet i skolen grundet hendes polske baggrund. Julien mistede hans mor tidligt til sygdom. Gennem leg fandt de to børn et frirum fra deres problemer – de begyndte at spille “to dare of not to dare”. En leg, hvor de giver hinanden instruktioner gennem en farvet tromme. Takket være legen, fastholder Sophie og Julien forbindelsen gennem deres voksenliv. Selvom deres virkeligheder er meget forskellige, har legen stor indflydelse på deres gøren.

“Dare you or dare you not?”… på nær, måske, at erkende de er forelsket i hinanden.

Original titel: Jeux d’enfants

International titel: Love me if you dare

Instruktør: Yann Samuell

Skuespillere: Guillaume Canet og Marion Cotillard

Produktionsår: 2003

Fra: Frankrig / Belgien

Genre: Romantisk komedie og drama

Længde: 93 min

Ude via VoD: 10. september

Trailer: http://cineuropa.org/en/video/67509/

Stills: Hent her

Poster: Hent her

In Harmony

(kærlighedsfilm)

En bevægende fortælling om en stuntmand til hest, der ender i en rullestol efter et slemt fald.

Marc er stuntman, med speciale i heste. Efter en alvorlig ulykke under optagelser til en film, indser han, at han aldrig kommer til at ridde igen. Hans forsikringsselskab har sat Florance på sagen. Normalt holder Florance hendes privat og professionelle liv separat. Dette er historien om deres møde og hvorledes de begge finder harmoni.

Marc Guermont, fra Loire Frankrig, var en glad mand, som havde passion for heste. Han var ofte brugt som heste-stuntman i film. En dag skræmmer en hund hans hest Othello, han falder af hesten og brækker ryggen. Marc er paralyseret i hans nedre krop. Stædig vil han op på hesten igen. Samtidig må han slås med forsikringsselskabet, der helst ikke vil påtage sig deres ansvar. Det hele virker op ad bakke, indtil Florence Kernel fra forsikringsselskabet dukker op.

Original titel: En équilibre

International titel: In Harmony

Instruktør: Denis Dercourt

Skuespillere: Albert Dupontel, Cécile De France, and Patrick Mille

Produktionsår: 2015

Fra: Frankrig

Sprog: Fransk

Genre: Romantisk drama

Længde: 90 min

Ude via VoD: 10. september

Trailer: http://cineuropa.org/en/video/289898/f/t/rdid/289584/

Stills: Hent her

Poster: Hent her

Livet er godt

(Følelsesfilm)

Historien om en dreng der lider af og om de problemer han oplever i sin opvækst under Polens transition i 1980erne og 90erne.

Livet er godt vil udkomme 8. oktober som Video On demand via Walk This Way. Det er et drama baseret på en sand historie. Fortællingen om Mateusz, en mand der lider af cerebral parese, som i hans tidlige barndom blev diagnosticeret som retarderet uden evne til at kommunikere med omverdenen. Hans forældre gør deres bedste for at se til hans behov, men da tragedie rammer hans familie, bliver Mateusz sendt på institution. Her har han store kampe for at blive hørt af omverdenen og dem der skal passe på ham. Efter 25 år erkendes det at Mateusz er en helt normal og intelligent person.

Original titel: Chce sie zyc

International titel: Life Feels Good

Instruktør: Maciej Pieprzyca

Produktionsår: 2013

Fra: Poland

Sprog: Polsk

Genre: Drama

Længde: 112 min

Ude via VoD: 8. oktober

Trailer: http://cineuropa.org/en/video/rdid/243675/

Stills: Hent her

Poster: Hent her

Hvis I ønsker at anmelde én eller flere titlerne i denne mail, tøv ikke med at skrive tilbage til Jakob. Han kan hjælpe med adgang til eksklusive Vimeo screeningrooms.

Walk This Way brings together and promotes films for straight-to-VOD distribution in the European Union, Latin America, The United States and Japan. The fourth edition is supported by the European Commission, with key sales-agents partners such as Autlook Film Sales, Pathé, Films Boutique, Nexo Digital, Pluto Films, Studio Canal, Fandango Films, Kino Logy, Intramovies, Jour2Fete y TVCO. For this fourth edition, Walk This Way will distribute 34 films worldwide. Each film will be available in an average of 8 countries on global platforms of reference (iTunes, Google Play, Amazon, Sony, XboX), as well as on leading local platforms such as Tf1, Universciné, Filmin and Flimit. http://walkthiswayfilms.eu

Website: http://walkthisway.cineuropa.org/

Hello Brooklyn

Even the all-powerful Pointing has no control about the blind texts it is an almost unorthographic life One day however a small line of blind text by the name of Lorem Ipsum decided to leave for the far World of Grammar. It is a paradisematic country, in which roasted parts of sentences fly into your mouth. Even the all-powerful Pointing has no control about the blind texts it is an almost unorthographic life One day however a small line of blind text by the name of Lorem Ipsum decided to leave for the far World of Grammar

Read more

GLOBAL GAMING AUDIO LEADER TURTLE BEACH UNVEILS PLANS FOR PC GAMING MARKET EXPANSION WITH ALL-NEW ATLAS LINE OF HEADSETS

Designed in Collaboration with the World’s Leading Esports Teams, Turtle Beach’s New Atlas Line Features Three New Models Built for PC Gamers, including the Pro-Level Elite Atlas, Amplified Atlas Three and Atlas One

The Nordics – August, 2018 – Turtle Beach (NASDAQ: HEAR), a global leader in gaming audio, revealed plans for expanding the company’s portfolio of high-quality, award-winning gaming headsets with a focus on the PC market. Designed in collaboration with leading esports teams, including Astralis, OpTic Gaming, and the Houston Outlaws, Turtle Beach’s Atlas line is built for PC gamers and features three different models – the Elite Atlas Pro Performance Gaming Headset, the powerful Atlas Three Amplified PC Gaming Headset, and the Atlas One PC Gaming Headset. Furthering Turtle Beach’s commitment to designing headsets for all gamers, each Atlas product offers PC players an innovative set of features, functionality and pricing, starting with the Elite Atlas with a MSRP of €99.99, and the Atlas Three and Atlas One with MSRPs of €79.99 and €49.99, respectively. All three Atlas gaming headsets are available for pre-order at participating retailers starting today and are planned to launch at the end of September 2018. Read below for full details of each Atlas PC gaming headset. 

Turtle Beach is a leading gaming audio brand because we constantly innovate to design high-quality headsets with features that gamers want, so we’re clearly excited to extend our portfolio with the Atlas products for PC gamers,” said Juergen Stark, CEO, Turtle Beach Corporation. “This expansion is a great move for us because in addition to our already strong performance in console gaming headsets, we’ll now have the ability to attract both dedicated and cross-platform PC gamers through our new Atlas lineup.

Turtle Beach has been a consistent market leader in console gaming headsets, currently with 45.5% revenue share year-to-date through June 2018 (per NPD’s latest U.S. and Canada console gaming headset update) and has held over 40% market share for the past nine consecutive years, current year-to-date included. However, Turtle Beach is no stranger to the PC market, as the company was a pioneering force through the early days of PC audio, with products including the first midi synthesizers and a variety of PC sound cards in the 1980s and 90s. Since then, the company has evolved with the times, and in 2005 Turtle Beach launched the first ever console gaming headset, setting out to become the leading gaming audio brand it is today, thanks to its continued efforts in innovation, broad product catalog, and strong retail partnerships and distribution channels. During that time, Turtle Beach has created a handful of well-received PC gaming headsets, but the company’s core focus has primarily been on the console business, until now.

Stark continued, “When we set out on the path to grow our presence in PC, it included conducting consumer research and working with our partners on key design elements, resulting in what we believe is a great first assortment of PC headsets. Each Atlas headset – whether at the €50, €80, or €100 price point – offers PC gamers the audio performance and comfort Turtle Beach is known for. Moving forward we intend to leverage our technology, innovation, and best practices, to continue leading the console gaming headset business through our Recon, Stealth and Elite products, with equal focus and energy behind our new Atlas line that’s built for PC gamers.

As a player and as a team, it’s a privilege to have worked with Turtle Beach in the making of the Elite Atlas and the rest of their new Atlas line,” said Nicolai “dev1ce” Reedtz of Astralis. “We tested and provided a lot of feedback and suggestions during the development process in an effort to ensure the Elite Atlas is the best possible headset for PC esports pros, but also for any PC gamers. We’re excited to be a part of the whole process and can’t wait until gamers can get Turtle Beach’s Atlas headsets.

 The continued rise of esports has put tremendous pressure on organizations to deliver exceptionally high audio quality,” said Ryan Musselman, SVP of Global Partnerships, Infinite Esports & Entertainment. “Turtle Beach continues to deliver pro-level audio for the competitive gamer, and the Atlas PC headsets provide a reliable lineup of top-tier audio performance for the aspiring, established, and experienced esports athlete.

Additionally, fans attending gamescom, PAX West and Dreamhack Montreal will have the opportunity to be some of the first gamers in the world to try out the Elite Atlas before it hits retail shelves. Gamescom opens its doors August 21-25, 2018 in Cologne, Germany and PAX West takes place August 31 – September 3, 2018 in Seattle, Washington where Turtle Beach will have a booth where players can go head-to-head playing the latest games using Turtle Beach’s latest gear. Dreamhack takes place in Montreal, Canada September 7-9, 2018, and Turtle Beach will be outfitting the show’s entire PC Freeplay area with the Elite Atlas where attendees will be able to experience the headset’s professional-quality game audio, crystal clear chat, and unmatched comfort.

Full Elite Atlas Pro Performance Gaming Headset Details:

The Turtle Beach® Elite Atlas sets a new benchmark for esports audio on PC. For pro-players and hardcore PC gamers alike, the Elite Atlas is built to win with a durable yet sleek metal headband with a suspended pad, ProSpecs™ glasses friendly design, and upgraded magnetic memory foam ear cushions featuring athletic fabric and synthetic leather working together to block out external noise. Audio performance centers around the Elite Atlas’ pro-tuned 50mm Nanoclear™ speakers that deliver immersive Windows Sonic for Headphones2 surround sound, and the removable high-sensitivity mic with TruSpeak™ technology for flawless communication with teammates. Finally, the Elite Atlas goes wherever gaming takes you with included 3.5mm and PC-splitter cables that connect to any PC setup.

Full Atlas Three Amplified Gaming Headset Details:

The Turtle Beach® Atlas Three PC gaming headset delivers powerful amplified Windows Sonic for Headphones2 surround sound to immerse you in your games, movies, and music. The Atlas Three features large 50mm speakers for game audio and Turtle Beach’s high-sensitivity flip-to-mute mic for crystal-clear chat. For added durability and comfort, the Atlas Three dawns a metal-reinforced frame with Turtle Beach’s unique ProSpecs™ glasses friendly design, along with a breathable fabric-wrapped headband and memory foam ear cushions. Additionally, the Atlas Three offers Variable Mic Monitoring so you can hear and adjust the volume of your voice inside the headset to avoid shouting at other players, plus audio presets including Vocal Boost, and a rechargeable battery that delivers over 40-hours of gaming per use.

Full Atlas One Gaming Headset Details:

The Turtle Beach® Atlas One gaming headset is built for battle, delivering immersive Windows Sonic for Headphones2 surround sound and crystal-clear chat through its high-quality 40mm speakers and high-sensitivity flip-to-mute mic. The Atlas One also features a lightweight design with a metal-reinforced headband and ProSpecs™ glasses friendly synthetic leather-wrapped memory foam ear cushions to provide added durability and unmatched comfort for those all-nighters.

For more information on the latest Turtle Beach products and accessories, visit www.turtlebeach.com and be sure to follow Turtle Beach on FacebookTwitter and Instagram.

About Turtle Beach Corporation

Turtle Beach (www.turtlebeach.com) has been transforming console multiplayer gaming since the very beginning with its wide selection of industry-leading, award-winning gaming headsets. Whether you’re a professional esports athlete, hardcore gamer, casual player, or just starting out, Turtle Beach has the gaming headset to help you truly master your skills. Innovative and advanced technology, amazing high-quality gaming audio, clear communication, lightweight and comfortable designs, and ease-of-use are just a few features that have made Turtle Beach a fan-favorite brand for gamers the world over. Made for Xbox, PlayStation®, and Nintendo consoles as well as for PC, Mac®, and mobile/tablet devices, having a Turtle Beach gaming headset in your arsenal gives you the competitive advantage. The Company’s shares are traded on the NASDAQ Exchange under the symbol: HEAR.

Cautionary Note on Forward-Looking Statements

This press release includes forward-looking information and statements within the meaning of the federal securities laws. Except for historical information contained in this release, statements in this release may constitute forward-looking statements regarding assumptions, projections, expectations, targets, intentions or beliefs about future events. Statements containing the words “may”, “could”, “would”, “should”, “believe”, “expect”, “anticipate”, “plan”, “estimate”, “target”, “project”, “intend” and similar expressions constitute forward-looking statements. Forward-looking statements involve known and unknown risks and uncertainties, which could cause actual results to differ materially from those contained in any forward-looking statement. Forward-looking statements are based on management’s current belief, as well as assumptions made by, and information currently available to, management.

While the Company believes that its expectations are based upon reasonable assumptions, there can be no assurances that its goals and strategy will be realized. Numerous factors, including risks and uncertainties, may affect actual results and may cause results to differ materially from those expressed in forward-looking statements made by the Company or on its behalf. Some of these factors include, but are not limited to, risks related to the Company’s liquidity, the substantial uncertainties inherent in the acceptance of existing and future products, the difficulty of commercializing and protecting new technology, the impact of competitive products and pricing, general business and economic conditions, risks associated with the expansion of our business including the implementation of any businesses we acquire, our indebtedness, and other factors discussed in our public filings, including the risk factors included in  the Company’s most recent Quarterly Report on Form 10-Q and the Company’s other periodic reports. Except as required by applicable law, including the securities laws of the United States and the rules and regulations of the Securities and Exchange Commission, the Company is under no obligation to publicly update or revise any forward-looking statement after the date of this release whether as a result of new information, future developments or otherwise.

All trademarks are the property of their respective owners.

 1Source: The NPD Group/Retail Tracking Service/Video Games/Dollars/U.S. & Canada/CY 2010-CY 2018, and January-June 2018.

 2Windows Sonic for Headphones provided by Microsoft for compatible Windows 10 PCs (and Xbox One). Also compatible with Dolby Atmos® for Headphones (additional purchase may be required.)

Zara

Even the all-powerful Pointing has no control about the blind texts it is an almost unorthographic life One day however a small line of blind text by the name of Lorem Ipsum decided to leave for the far World of Grammar. It is a paradisematic country, in which roasted parts of sentences fly into your mouth. Even the all-powerful Pointing has no control about the blind texts it is an almost unorthographic life One day however a small line of blind text by the name of Lorem Ipsum decided to leave for the far World of Grammar

Read more

TURTLE BEACH SIGNS ESPORTS PARTNERSHIP WITH ENGLISH PREMIER LEAGUE CHAMPIONS MANCHESTER CITY

San Diego, CA – August 1, 2018 – Leading gaming headset and audio accessory brand Turtle Beach (NASDAQ: HEAR), today announced another significant partnership as the official esports and gaming headset partner for Manchester City eSports. The new partnership will see all Manchester City pro players using Turtle Beach’s Elite Pro line of professional gaming audio equipment, as well as other Turtle Beach gear and accessories. Manchester City currently fields two top-tier competitive players in EA SPORTS FIFA 18.

As well as achieving success on the pitch, Manchester City has also been investing resources in dominating the virtual game by signing prolific EA SPORTS FIFA pro players Marcus ‘Marcuzo’ Jorgensen, and more recently Kai ‘Deto’ Wollin – the reigning PS4™ world champion.

“As the leading brand in gaming audio we’re thrilled to team-up with the Premier League Champions. No matter what the game, competitive play is about total immersion, and that is what the Manchester City players can expect from our Elite Pro series,” said Juergen Stark, CEO, Turtle Beach Corporation. “Manchester City is a truly global brand and while their esports endeavors are just beginning, we’re ready to embark on the journey with them to help achieve even more success, both on the virtual pitch and off.”

On August 2-4, 2018, both Manchester City players will be competing in the FIFA eWorld Cup Final at the O2 Arena in London. They are amongst the best 32 players in the world who have been competing all year to win their spot at the tournament which will crown the EA SPORTS FIFA 18 Grand Champion.

“We’re very excited to form this partnership with Turtle Beach as the Club expands its esports strategy,” said Damian Willoughby, Senior Vice President of Partnerships at Manchester City. “Both Marcus and Kai are at the top of their game and watching them compete throughout the season has been great, culminating in their qualification to the FIFA eWorld Cup. We are looking forward to working with Turtle Beach and their high-quality equipment to enhance gaming experiences for our players.”

Turtle Beach’s Elite Pro line defines the future of esports gaming audio equipment, delivering best-in-class audio performance for game sound and team chat, plus innovative comfort-driven technologies to ensure players stay comfortable and cool under pressure. Ultimate esports performance, ultimate comfort, and the ultimate esports audio setup designed to help you dominate the competition…this is Elite Pro!

For more information on the latest Turtle Beach gaming headsets and accessories, visit www.turtlebeach.com and be sure to follow Turtle Beach on FacebookTwitter and Instagram.

About Manchester City

Manchester City FC is an English Premier League club initially founded in 1880 as St Mark’s West Gorton. It officially became Manchester City FC in 1894 and has since then gone onto win the European Cup Winners’ Cup, five League Championship titles, including three Premier League titles (2012, 2014, 2018), and five FA Cups.  

Under manager Pep Guardiola, one of the most highly decorated managers in world football, the Club plays its domestic and UEFA Champions League home fixtures at the Etihad Stadium, a spectacular 55,000 seat arena that City have called home since 2003. Today, the Stadium sits on the wider Etihad Campus, which also encompasses the City Football Academy, a state-of-the-art performance training and youth development facility located in the heart of East Manchester. Featuring a 7,000 capacity Academy Stadium, the City Football Academy is also where Manchester City Women’s Football Club and the Elite Development Squad train on a daily basis and play their competitive home games.  

For more information, please visit www.mancity.com.

About Turtle Beach Corporation

Turtle Beach (www.turtlebeach.com) has been transforming console multiplayer gaming since the very beginning with its wide selection of industry-leading, award-winning gaming headsets. Whether you’re a professional esports athlete, hardcore gamer, casual player, or just starting out, Turtle Beach has the gaming headset to help you truly master your skills. Innovative and advanced technology, amazing high-quality gaming audio, clear communication, lightweight and comfortable designs, and ease-of-use are just a few features that have made Turtle Beach a fan-favorite brand for gamers the world over. Made for Xbox, PlayStation®, and Nintendo consoles as well as for PC, Mac®, and mobile/tablet devices, having a Turtle Beach gaming headset in your arsenal gives you the competitive advantage. The Company’s shares are traded on the NASDAQ Exchange under the symbol: HEAR.

Cautionary Note on Forward-Looking Statements

This press release includes forward-looking information and statements within the meaning of the federal securities laws. Except for historical information contained in this release, statements in this release may constitute forward-looking statements regarding assumptions, projections, expectations, targets, intentions or beliefs about future events. Statements containing the words “may”, “could”, “would”, “should”, “believe”, “expect”, “anticipate”, “plan”, “estimate”, “target”, “project”, “intend” and similar expressions constitute forward-looking statements. Forward-looking statements involve known and unknown risks and uncertainties, which could cause actual results to differ materially from those contained in any forward-looking statement. Forward-looking statements are based on management’s current belief, as well as assumptions made by, and information currently available to, management.

While the Company believes that its expectations are based upon reasonable assumptions, there can be no assurances that its goals and strategy will be realized. Numerous factors, including risks and uncertainties, may affect actual results and may cause results to differ materially from those expressed in forward-looking statements made by the Company or on its behalf. Some of these factors include, but are not limited to, risks related to the Company’s liquidity, the substantial uncertainties inherent in the acceptance of existing and future products, the difficulty of commercializing and protecting new technology, the impact of competitive products and pricing, general business and economic conditions, risks associated with the expansion of our business including the implementation of any businesses we acquire, our indebtedness, and other factors discussed in our public filings, including the risk factors included in  the Company’s most recent Quarterly Report on Form 10-Q and the Company’s other periodic reports. Except as required by applicable law, including the securities laws of the United States and the rules and regulations of the Securities and Exchange Commission, the Company is under no obligation to publicly update or revise any forward-looking statement after the date of this release whether as a result of new information, future developments or otherwise.

All trademarks are the property of their respective owners.

DIGITAL ENTERTAINMENT GROUP EUROPE REFRESHES BOARD, BROADENS REMIT WITH ADDITION OF NORDIC COMMITTEE

Danmark – 2018-07-31 The Digital Entertainment Group Europe (DEGE) today confirmed a new line-up for its Board of Directors as well as announcing that it has formalized the implementation of the DEG Nordic Committee, which has been created to support the growth of the digital entertainment market in that territory.

Assuming the role of co-chair for the DEGE will be Warner Bros Home Entertainment Group’s Vice President and Director of Sales, Doug Fox alongside the incumbent Nicola Pearcey, Lionsgate UK’s President of Distribution. The new line-up will be further supported by Amy Jo Smith, President & CEO of influential sister organization DEG: The Digital Entertainment Group, who will also be acting as an officer to the refreshed DEGE board.

Speaking about his appointment as co-chair, Doug Fox said: “Warner Bros has been an active partner of the DEGE for a long time now and we have watched the organization grow in both stature and output to the point that it now acts as an arbiter of cross-territory impetus and direction. I am excited to take my seat on the DEGE Board as co-chair and look forward to further shaping the conversation around collaborative best practice and driving the aims of the organization forward to the benefit of all its members.”

Nicola Pearcey added: “The DEGE has worked hard to deepen its involvement across territories and to the benefit of our local businesses. The fact that we are now able to welcome Warner Bros to the top table with Doug Fox as our new co-chair lends credence to that, and is further evidenced by the fact that Amy Jo will also be joining as supporting officer. This underlines and strengthens the dotted line the DEGE has to the States and, that this is happening just as we also broaden our remit to also include the Nordic region is both symbolic and symptomatic of the organization’s relevance and ambition.”

After many years of service, Jonathan Beardsworth, Vice President Sales & Marketing at Technicolor has stepped down from the board of the DEGE.

The DEG Nordic Committee will operate as a hub for the exploration, funding and execution of projects designed to drive consumer engagement with digital transaction in a region that boasts some of the most advanced digital infrastructure in the world*, with the DEGE providing the committee with a robust structure of corporate governance to meet compliance and competition requirements as applicable to cross-industry collaboration aimed at maximising opportunities for growth.

*See report from Cable.co.uk https://www.cable.co.uk/broadband/research/worldwide-broadband-speed-league-2018/

The DEGE will also provide the framework for project development to assist the committee, with confirmed activity to include the development of a local digital sales tracker with GfK and the development and execution of an education-based campaign to promote digital consumption of entertainment titles to consumers. Future projects will also be considered by the Nordic Committee board as it develops.

The committee consists of representatives from NBCUniversal, Nordisk Film, SF Studios, Twentieth Century Fox Home Entertainment, Warner Bros Home Entertainment Group and The Walt Disney Company, with Sony Pictures Home Entertainment participating through its membership to the British Association for Screen Entertainment as part of the UK trade body’s shared services agreement with the DEGE. That agreement will also see BASE act to facilitate the Nordic Committee across all aforementioned areas of governance and project development.

Peter Paumgardhen, Managing Director of Twentieth Century Fox Home Entertainment Scandinavia will chair the committee, with Johan Mannerhill, Managing Director of Warner Bros Home Entertainment Group Scandinavia and Adrian Mandrup, Nordisk Film’s President of Nordic Sales – Digital, Home Entertainment, TV & Consumer, jointly acting as deputy chair. Paumgardhen will also take a seat on the DEGE board to provide a direct route to report on the new committee’s progress.

Speaking of his appointment, Paumgardhen said: “My colleagues and I have been watching with interest as the DEGE has increasingly and proactively driven the conversation around championing the home entertainment category. Through the delivery of actionable insight, and by ensuring a clarity of collaboration and communication across a range of issues, the organization has added clear value and so it was a very easy decision to work with the DEGE Board, and to take my place on it, to develop and steer the Nordic Committee. I’m excited to move to the next phase and bring some of that admirable ethos to local businesses.”

The DEGE is registered in the UK with a remit that includes the promotion of best practise across European territories and assisting in the localization and execution of successful global initiatives. The newly created Nordic Committee will sit alongside the existing DEGE Digital Subgroup (which exists as a hub for sharing and developing best-practice promotional activity to drive the digital transactional market), with both groups feeding into and benefiting from the DEGE’s direct route to the Digital Entertainment Group.

– – –

About the Digital Entertainment Group Europe

The Digital Entertainment Group Europe (DEGE) is the pan-European industry association focused on the home entertainment sector.

Sister organisation to the DEG: The Digital Entertainment Group operating in the US, the DEG Europe offers a forum for member companies to engage in discussions concerning various issues and opportunities relating to emerging digital technologies, supply chain, and promoting both new and established formats.

The group also commissions research and monitors industry trends to help keep members a step ahead in a rapidly evolving landscape.

TURTLE BEACH STEALTH 300 AMPLIFIED GAMING HEADSET FOR XBOX ONE AND PLAYSTATION 4 IS NOW ON SHELVES ACROSS THE NORDIC RETAIL!

Built to Win for Games like Fortnite and PUBG, the Turtle Beach Stealth 300 Delivers Powerful Amplified Game Audio with Large 50mm Speakers and Crystal-Clear Chat, Plus Unmatched Comfort and Durability with a Metal-Reinforced Headband

San Diego, CA – July 27, 2018 – Leading gaming headset and audio accessory brand Turtle Beach (NASDAQ: HEAR), announced the latest product in its award-winning lineup of gaming headsets, the Stealth 300, is now available at participating retailers in the Nordic countries. Well-suited for the explosive growth of the Battle Royale genre, where a gaming headset is a must-have accessory – the Stealth 300 delivers the high-quality game audio, crystal-clear chat, and comfort and durability gamers demand on their path to a Victory Royale or Chicken Dinner, as they ascend the leaderboards. The Stealth 300 features powerful amplified audio to completely immerse players in their game, glasses friendly memory foam ear cushion, 40 hour battery, a metal-reinforced headband for added comfort and durability, and a suite of additional features that combine to deliver a true competitive advantage. The Stealth 300 is available for Xbox One and PlayStation®4 for a MSRP of $79.95, and also works with Nintendo Switch™ and mobile devices with a standard 3.5mm headset jack.

“The Battle Royale phenomenon continues to emerge and fuel the gaming community, and the Stealth 300 is ‘Built to Win’ for all gamers who drop onto a map,” said Juergen Stark, CEO, Turtle Beach.  “Whether you’re playing popular genre titles such as Fortnite or PUBG, or getting ready for this fall’s big AAA releases like Call of Duty: Black Ops 4 and Red Dead Redemption 2, the Stealth 300 delivers the superior audio, comfort, and durability you need to win, and at a price that doesn’t break the bank.

Full Stealth 300 Details

The Stealth 300 incorporates many key features from this year’s top-selling headset in North America*, the Stealth 600, offering a superior new option for gamers looking to level-up their gameplay experience with a wired headset. The Stealth 300 for Xbox One and PS4™ features battery-powered amplification with a 40-hour rechargeable battery, large 50mm over-ear speakers and a high-sensitivity flip-to-mute mic for amazing game sound and crystal-clear chat. The Stealth 300 also has a metal-reinforced headband and includes Turtle Beach’s unique ProSpecs™ glasses friendly memory foam ear cushions, along with four EQ Audio Presets including Bass Boost, and Variable Mic Monitoring. Additionally, the Stealth 300 for Xbox One is optimized to deliver Microsoft’s Windows Sonic for Headphones surround sound to further immerse players in their games, movies, and music.

For more information on the latest Turtle Beach products and accessories, visit www.turtlebeach.com and be sure to follow Turtle Beach on FacebookTwitter and Instagram.

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About Turtle Beach Corporation

Turtle Beach (www.turtlebeach.com and http://corp.turtlebeach.com) has been revolutionizing console multiplayer gaming since the very beginning with its wide selection of industry leading, award-winning gaming headsets. Whether you’re a professional esports athlete, hardcore gamer, casual player or just starting out, Turtle Beach has the gaming headset to help you truly master your skills. Amazing audio quality, crystal-clear communication, lightweight and comfortable designs, innovative and advanced technology, and ease-of-use are just a few features that have made Turtle Beach a fan-favorite brand for gamers the world over. Made for Xbox, PlayStation® and Nintendo Switch™ consoles, as well as for PC and mobile devices, having a Turtle Beach gaming headset in your arsenal gives you the competitive advantage. The Company’s shares are traded on the NASDAQ Exchange under the symbol: HEAR.

Cautionary Note on Forward-Looking Statements

This press release includes forward-looking information and statements within the meaning of the federal securities laws. Except for historical information contained in this release, statements in this release may constitute forward-looking statements regarding assumptions, projections, expectations, targets, intentions or beliefs about future events. Statements containing the words “may”, “could”, “would”, “should”, “believe”, “expect”, “anticipate”, “plan”, “estimate”, “target”, “project”, “intend” and similar expressions constitute forward-looking statements. Forward-looking statements involve known and unknown risks and uncertainties, which could cause actual results to differ materially from those contained in any forward-looking statement. Forward-looking statements are based on management’s current belief, as well as assumptions made by, and information currently available to, management.

While the Company believes that its expectations are based upon reasonable assumptions, there can be no assurances that its goals and strategy will be realized. Numerous factors, including risks and uncertainties, may affect actual results and may cause results to differ materially from those expressed in forward-looking statements made by the Company or on its behalf. Some of these factors include, but are not limited to, risks related to the Company’s liquidity, the substantial uncertainties inherent in the acceptance of existing and future products, the difficulty of commercializing and protecting new technology, the impact of competitive products and pricing, general business and economic conditions, risks associated with the expansion of our business including the implementation of any businesses we acquire, our indebtedness, and other factors discussed in our public filings, including the risk factors included in  the Company’s most recent Quarterly Report on Form 10-Q and the Company’s other periodic reports. Except as required by applicable law, including the securities laws of the United States and the rules and regulations of the Securities and Exchange Commission, the Company is under no obligation to publicly update or revise any forward-looking statement after the date of this release whether as a result of new information, future developments or otherwise.

All trademarks are the property of their respective owners.

*NPD sales data for US and Canada from January 1, 2018 to May 31, 2018.

THE GREAT HUNT BEGINS 7TH AUGUST WITH FINAL FANTASY XIV ONLINE AND MONSTER HUNTER: WORLD COLLABORATION

LONDON (16th July, 2018) – SQUARE ENIX® today announces all the information of what players can expect when its highly-anticipated collaboration with Capcom’s Monster Hunter: World™ arrives in FINAL FANTASY® XIV: Stormblood™ on 7th August. The upcoming crossover, first revealed during this year’s ElectronicEntertainment Expo (E3), will test the mettle of players as they face off against the “King of the Skies,” Rathalos.

Hunt the “King of the Skies”!

Arriving as part of the Patch 4.36 update alongside the next installment of The Forbidden Land Eureka titled “The Pagos Expedition”, Level 70 players who have completed the “Stormblood” main scenario quest will be able to take on the mighty beast in both Normal and Extreme versions of “The Great Hunt” Trial. While the Normal version will see eight Warriors of Light team up to try and emerge victorious, the Extreme version will challenge four players to defeat the monster, while featuring certain additional mechanics in homage to Monster Hunter: World.

A Dragoon rides the Rathalos Mount

New Minions Poogie and Palico

A range of rewards will be available as part of the collaboration:

  • New Armor Set – design inspired by Rathalos
  • New Minions – Poogie and Palico
  • New Mount – Rathalos
  • New Furnishing – BBQ Spit

Check out the brand new trailer for the collaboration here: https://youtu.be/rJuaLF131Qw

Additional details and full conditions of participation for the crossover event are available on a special collaboration website: http://sqex.to/3sI

The Rathalos Armor Set and BBQ Spit Furnishing

Also during today’s Letter from the Producer LIVE, Producer and Director Naoki Yoshida gave a first tease of what’s to come after the collaboration, in the upcoming Patch 4.4: Prelude in Violet:

  • New Main Scenario Quests
  • New Sidequests – The Four Lords and Even Further Hildibrand Adventures
  • New Dungeons – The Burn and Saint Mocianne’s Arboretum (Hard)
  • New Trial – Suzaku
  • New Raid – Omega: Alphascape
  • Updates to jobs, PvP, Battle System, Eureka, Gathering and Crafting, Grand Companies, Housing, The Gold Saucer and more.

Fans can also look forward to an exciting season of FINAL FANTASY XIV Online Fan Festivals all over the world. North America will kick off the tour on November 16-17, 2018 in Las Vegas, followed by the European Fan Festival on February 2-3, 2019 at the La Grande Halle de La Villette in Paris, and ending with the Tokyo Fan Festival in March 2019. Additional details may be found here: https://fanfest.finalfantasyxiv.com/

About Square Enix Ltd.

Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. Square Enix Ltd. also has a global network of leading development studios such as Crystal Dynamics® and Eidos Montréal. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 135 million units worldwide; DRAGON QUEST®, which has sold over 75 million units worldwide; TOMB RAIDER®, which has sold over 63 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.

More information on Square Enix Ltd. can be found at http://eu.square-enix.com/en

FINAL FANTASY XIV © 2010 – 2018 SQUARE ENIX CO., LTD. All Rights Reserved.

STORMBLOOD, the FINAL FANTASY XIV STORMBLOOD logo, CRYSTAL DYNAMICS, EIDOS, EORZEA, FINAL FANTASY, the FINAL FANTASY logo, THE LODESTONE, SPACE INVADERS, SQUARE ENIX, the SQUARE ENIX logo, TAITO and TOMB RAIDER are registered trademarks or trademarks of the Square Enix group of companies. All other trademarks are properties of their respective owners.

 About Capcom
Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices.  Founded in 1983, the company has created hundreds of games including ground-breaking franchises Resident Evil®, Street Fighter®, Monster Hunter™, Ace Attorney®, Mega Man® and Devil May Cry®. Capcom maintains operations in the U.S., Canada, U.K., France, Germany, Tokyo, Taiwan, Hong Kong and Korea, with corporate headquarters located in Osaka, Japan.  More information about Capcom and its products can be found at www.capcom.com or www.capcom-unity.com.

Capcom, the Capcom logo, Ace Attorney, Devil May Cry, Mega Man, Monster Hunter and Resident Evil are either registered trademarks or trademarks of Capcom Co., Ltd., in the U.S. or other countries. Street Fighter is a registered trademark of Capcom U.S.A., Inc. All other marks are the property of their respective owners.